000 | 02529cam a2200373 i 4500 | ||
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999 |
_c11611 _d11610 |
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001 | 17785512 | ||
003 | SFI | ||
005 | 20230325020012.0 | ||
008 | 130620s2013 nyua b 001 0 eng | ||
010 | _a 2013024417 | ||
020 | _a9780465050659 (pbk.) | ||
040 |
_aDLC _beng _cDLC _erda _dDLC |
||
042 | _apcc | ||
050 | 0 | 0 |
_aTS171.4 _b.N67 2013 |
082 | 0 | 0 |
_a745.200 _223 _bNOR-D |
100 | 1 |
_aNorman, Don. _9703 |
|
245 | 1 | 4 | _aThe design of everyday things |
250 | _aRevised and expanded edition. | ||
260 |
_aNew York, _bBasic Books, _cc 2013. |
||
300 |
_axviii, 347 p. _billustrations ; _c21 cm |
||
336 |
_atext _2rdacontent |
||
337 |
_aunmediated _2rdamedia |
||
338 |
_avolume _2rdacarrier |
||
504 | _aIncludes bibliographical references (pages 321-330) and index. | ||
520 |
_a"Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious-even liberating-book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary relationships between controls and functions, coupled with a lack of feedback or other assistance and unreasonable demands on memorization. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints. The goal: guide the user effortlessly to the right action on the right control at the right time. In this entertaining and insightful analysis, cognitive scientist Don Norman hails excellence of design as the most important key to regaining the competitive edge in influencing consumer behavior. Now fully expanded and updated, with a new introduction by the author, The Design of Everyday Things is a powerful primer on how-and why-some products satisfy customers while others only frustrate them. "-- _cProvided by publisher. |
||
650 | 0 |
_aIndustrial design _xPsychological aspects. _9704 |
|
650 | 0 |
_aHuman engineering. _9705 |
|
650 | 7 |
_aBUSINESS & ECONOMICS / Industries / Retailing. _2bisacsh _9706 |
|
650 | 7 |
_aPSYCHOLOGY / Applied Psychology. _2bisacsh _9707 |
|
650 | 7 |
_aDESIGN / Product. _2bisacsh _9708 |
|
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2ddc _cBK _04 |